I've also made minor adjustments to Daredevil, given that he's not nearly as talented a fighter as Iron Fist (DD's skillset is more focused around being intimidating, lawyering, and noticing everything).
Name: Daniel Rand
Experience: 65 (Heroic)
Power Level: Street Fighter with Super Karma (Rising Stars; 30 PP)
Agility d10; Smarts d6; Spirit d10; Strength d6; Vigor d8
Pace 6; Parry 10; Charisma –2; Toughness 6
Hindrances: Clueless, Heroic, Loyal, Outsider, Phobia (m, airplane turbulence), Vow (M—sworn enemy of the Hand)
Edges: Arcane Background (Super Powers), Filthy Rich, Combat Sense, Dodge, Level Headed, Nerves of Steel, Martial Artist, Acrobat, Counterattack, Improved Frenzy, Improved First Strike, Block.
Skills: Climbing d8, Fighting d12+1, Investigation d4, Knowledge (Kun'Lun) d4, Notice d8, Stealth d8.
Inventory: Clothes, iPod.
- Animal Control (1): Level 1. Limitation (–1, can only be used to pacify animals). (Zen animal empathy.)
- Armor +8 (3): Heavy Armor. Requires Activation, Limitation (–2, right hand only), Limitation (–2, Benny and Spirit roll to activate; failure disables this for the day. GM may impose penalties for un-zen circumstances), Limitation (–1, Spirit roll to maintain every round). (The Iron Fist is indestructible.)
- Attack, Melee (6): Damage Str+3d6, AP 4, Heavy Weapon, One Arm. Contingent on successful armor. (The Iron Fist.)
- Healing (5): Cure. Contingent on successful armor, Limitation (–1, Cure incurs 2 points of Fatigue, failure Incapacitates). (Channeling the chi from the iron fist to repair the body.)
- Super Attribute (4): Agility +1, Spirit +1. (Exceptional training and zen demeanor.)
- Super Edge (8): Combat Sense, Dodge, Level Headed, Nerves of Steel. (Exceptional training and zen demeanor.)
- Super Skill (3): Fighting +2, Notice +1. (Exceptional training and zen demeanor.)
Danny Rand was born to the billionaire founders of Rand Enterprises. Raised in a sheltered upbringing in New York with his friends Joy and Ward Meachum, Danny was a good-hearted kid, even through Ward's bullying. Unfortunately, on a family trip to China, Danny's plane went down in the Himalayas, killing both of his parents. Danny was found by a group of mysterious monks, who took him back to the mystical city of Kun'Lun.
The monks there trained him, particularly Lei Kung, the Thunderer, in the mystical martial arts. Danny was also taught to keep his emotions in check, though he seemed to have trouble pushing emotions from his heart in times of stress, and his penchant for trouble-making with his best friend Davos resulted in many stories. However, having learned the art of zen combat, Danny was chosen to partake in the Trial of Shou-Lao the Undying, an enormous dragon beast. Danny subdued the beast and plunged his fists into its molten heart—a tattoo of Shou-Lao burned itself onto his chest, and Danny became the Iron Fist, sworn enemy of the Hand.
15 years after his plane went down, the gates of Kun'Lun opened once again, allowing Danny to escape into the world and make his way back to New York. His antics in entering the Rand Enterprises headquarters, however, complicated matters, with Ward branding him as an insane person trying to steal the Rand name and submitting Danny to an asylum. Eventually, though, things were ironed out and Danny was reinstated within the company, and immediately started driving profits down with idealistic and unwise business decisions, much to the chagrin of Ward and Joy.
In this time, Danny met Colleen Wing, a martial artist in Chinatown, and Claire Temple, one of her students, and began to work with them to uncover a heroin manufacturer by the docks. This turned out to be run by Madame Gao and the Hand, who were using it to gain an economic foothold in the city. Danny also found out that Harold Meachum, his father's best friend, was still alive, albeit through poor life decisions and a deal with the Hand. Danny did his best to apprehend the Hand and save as many as he could, but when Colleen was poisoned by a fight with the Hand (and Danny discovered the healing capabilities of the Iron Fist), they ended up in an installation with an imprisoned Gao, only to find out that Colleen was a member of a different faction of the Hand all along.
Escaping with Davos, who only recently found him in New York, they retreated for Danny to recharge his chi and destroy this rogue faction of the Hand with the assistance of Colleen, but not before Ward and Joy were put into serious danger at the hand of Bakuto, this Hand faction's leader. After dealing with this threat, Danny discovered that Harold Meachum might have engineered the plane accident to kill his parents, and worked with Ward and Joy (newly on his side in light of the revelation) to defeat Harold (with the killing blow attributed to Ward's gun).
Danny offered to bring Colleen back to Kun'Lun, but at the gates, they discovered that an attack had occured and the gates were shut. They will likely pick up here in the Defenders later this year.
- Deflection (4): –6 to hit with ranged attacks. Contingent on a successful armor. Danny uses the Iron Fist to deflect a bullet against Harold in the series' climax.
- Explode (5): Damage 4d8, Large Burst Template. Contingent on a successful armor. Danny uses the Iron Fist to slam into the ground, causing massive amounts of damage to the rooms and security officers around him.
- Parry +4 (4): During Danny's tournament against the Hand, he goes full zen and effortlessly blocks hits from his opponent.
So, it was a quick and dirty Savaging, and boy I don't think I've ever seen anyone with a Persuasion that low (d4–4 with his Outsider modifiers). The Iron Fist, however, is quite powerful, and will only grow moreso as he gains Experience, and his status as a Rising Star allows him to gain even more uses of his chi as time goes on. Personally, I'm thorouhgly interested to see what he ends up with in the future.
Leave your questions, comments, and complaints about the show's weak writing and choreography below. Don't be too harsh, though; it was mediocre, not total garbage.